![]() ![]() Take another 5 years, because you won't get a second chance. Once again, we would all really like a POLISHED, FINISHED, and FUN game at launch. That doesn't sound fun or even productively testable anyway. etc., but it is so customizable that it will serve Camelot Unchained and CSE. When I think about an old school beta 1, I think of a nearly unplayable game. Ive been in the position of having a game released before I thought it was. There are currently around 40 bugs, and those bugs are making the "old school Beta 1" unreleasable/unplayable. Will a missed deadline do anything except bum is out that we don't have a game to play on July 4th? Nah. He makes it very clear that he knows making an MMO is risky and that he is willing to risk his own money to make sure Camelot Unchained turns into a success. Do we want to play the game in a beta state? Yes. The people buying Camelot Unchained are the people like me. ![]() Mark released info to the public about their refund rates, which after five years are under 4% of total pledges. Having to explain why you missed that deadline, though nice to get in the news cycle, doesn't help. Does it REALLY hurt the game to miss this deadline? No, it doesn't. Obviously the worst outcome is not meeting the deadline. Whether it's because they felt a deadline was as good as any reason to light a fire under their development process, or because it certainly hypes people up, it's all still a little bit silly. They basically acknowledged as much when they set their public deadline. Whether they should at this point is another story.Why set a deadline for the first beta test to begin?Įveryone knows it's a sketchy idea. Camelot Unchained talks up its first iteration of gathering gameplay Chris Neal - J24 It is written on a stone monument somewhere that sandbox MMORPGs will require players who gather resources and use those resources to make Stuff. ![]() Arthur loved Gwynevere, but he was married to Camelot. I have no doubt City State will release something. Gwynevere was released from the pyre, unchained by Alguin and led to. #CAMELOT UNCHAINED LAUNCH DATE SKIN#They can skin it with great visuals but compared to titles we see now CU is the equivalent of Lincoln logs. 16 of the time (80 of the remaining 20) there should be a compromise between pragmatism and vision. I think that the correct ratio is roughly the 80/20 rule: 80 of the time, short term pragmatism should win. That’s the auspicious day that Camelot Unchained’s beta one will finally launch after three years of delay, City State Entertainment has now announced. In any creative project, there's always a tension between short term pragmatism and long term vision. Not sorry for the money or the delay, but disappointed that the game will be 10 years behind the current gaming tech the day it releases. Febru3:00 PM 115 You can go ahead and order extra sparklers because you’re going to need ’em this July 4th. The project ended with 14,873 backers, totaling 2,232,933. I'm an old OG gamer, in my 40s now, who put down several hundred dollars in backing to support MJ and bring back a game that was stolen from him imo. CSE (City State Entertainment) launched their Kickstarter on April 2nd 2013. Every memorable engagement in DAOC was small party or warband not the zerg of endless lemmings.Ī previous poster noted City State wasting millions on an engine no one wants. The UI is literally 20 years old and it's doubtful they have any intention on changing the archaic 10 button hotbar system.įurthermore, as mentioned the massive battles are not what anyone really wants. After you play a few server tests you won't be as excited. Camelot Unchained features a custom built game engine created in-house with the specific needs of solid performance in massive open world battles in mind. ![]()
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